Heartspire
Privacy Policy
Last updated: October 6, 2026
Heartspire is a game made by Winchester Homes LLC, which publishes games as Winchester Games, in Connecticut, USA. This page explains what the game does with information about you. The short version: it collects no personal information. It sends anonymous play statistics, which you can turn off.
What we collect
No personal information. There are no accounts and no sign-in, and we never collect your name, email, contacts, location, photos or advertising identifiers.
Anonymous play statistics
To learn which levels are too hard and where players stop, the game sends a small amount of anonymous information about play to our server at winchestergames.com:
- Events such as starting, winning, losing or leaving a level, finishing or skipping the tutorial, buying something in the Reliquary with in-game Embers, unlocking an achievement, and creating, opening or winning a challenge.
- Numbers about those events: which level and mode, the time taken, the score, stars, hearts left, how many rings and the longest chain, how many pieces were placed, the wave reached, which boosters were used, and how many tries it took.
- The platform (web, Android, Steam or a web game portal), the game's version number, and a rough screen size class (phone, tablet or desktop).
- A random install number created by the game. It is not derived from your device, it is not an advertising identifier, and it is used only to count how many different players reached each level. Our server does not store it with your events: unique players are counted with a method that keeps an estimate of the count, not the numbers themselves.
The statistics never include your challenge nickname, the contents of challenges, or anything you type. Our server does not store IP addresses. Our hosting provider (Vercel) may keep standard request logs, including IP addresses, for a short time for security and operations, under its own policy.
Why: to balance difficulty and fix problems. Sharing: we do not sell or share these statistics with anyone. They are stored with our database provider (Upstash) only to run the counts. Retention: totals and averages are kept for as long as the game is supported; the short sample of recent raw events used for debugging is deleted after 30 days.
Turning it off: choose Share anonymous play data: Off in the pause menu, at the bottom of the level list, or on the notice shown the first time you open the game. Nothing is sent while it is off, and anything waiting to be sent is discarded. The setting is saved on your device. Automated test browsers never send statistics.
Your game progress
Your progress, scores, times and settings are saved only on your own device: in your web browser's local storage when you play on the web, or in the game's local data folder when you play the desktop or mobile version. That data never leaves your device and we cannot see it. Clearing your browser data or uninstalling the game deletes it.
Challenges you send to friends
Heartspire lets you challenge a friend to beat your run. A challenge link or code contains only the nickname you choose, which level or mode you played, your score, your time and a short trace of your score during the run (one number every few seconds). It is created on your device and shared only when you choose to share it, by whatever app you pick: a text, Discord, email or anything else. Nothing is sent to us. When a friend opens a challenge link on winchestergames.com, the challenge is read by their own browser from the part of the link after the # sign, which browsers do not send to our web server. Your nickname and any challenges you send or receive are stored only on your device.
Fonts on the web version
The web version loads its typefaces (Cinzel and Pirata One) from Google Fonts. When it does, your browser contacts Google's servers, which receive your IP address and browser details as part of any normal web request. Google's handling of that data is covered by Google's privacy policy. The desktop and mobile versions include the fonts and make no such request.
Steam features
In the Steam version, achievements, leaderboard scores and the Steam Cloud copy of your save are handled by Valve through your Steam account, under Steam's privacy policy. Leaderboards show your Steam name next to your score to other Steam players.
Stores and purchases
If you buy or download Heartspire through a store such as Steam or Google Play, that store handles your account, payment and download under its own privacy policy. We receive sales totals from the store, not your personal details.
On Android and iPhone, Heartspire is free to try and offers one in-app purchase that unlocks the full game. Google Play or the App Store takes the payment. To confirm and restore that purchase, the app uses RevenueCat, which receives the store's purchase receipt and a random app user id. It does not receive your name, email or payment details from us.
Children
Heartspire is not directed at children under 13, and because it collects no personal information, it collects none from children. The anonymous play statistics described above contain no personal information.
Changes
If a future version handles information differently, this page will be updated before that version is released, and the date at the top will change. Using the game after an update means the updated policy applies.
Contact
Questions about privacy: support@winchestergames.com.